Here's a print of the NSDF's M47A9 Light 'Bobcat' Tank from Activision's rebooted Battlezone game.
Because the redux models are higher poly, I could get much more detailed with the painting as there were crevices to put wash into, and angles to highlight.
Overall I'm pretty happy with how it came out, but doing it again, I'd try the hazard stripes a little differently. I was going for an aged/scratched effect but I think it just looks a bit messy.
Here's a work-in-progress picture:
Part of the 'The Battlezone Project' series.
A project to create action figures of each ship from Activision's 1998 Battlezone reboot.
I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.
From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.
I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable and Portal Knights. You've probably also heard my music in random TV commercials at some point.
I use various bits and bobs to craft my shiz.