A weirdly playable version of System Shock 2 in Unreal Engine 5
Adventures in photography
Tools and software I've developed that has help me with everything from 3D printing, to video games development.
A release of the internal tools that I've developed over the years for working with Unreal Engine and 3D Studio Max
A personal video-games development project, spanning 13 years.
Things I've learnt during the process of 3D Printing with resin
A project to create action figures of each ship from Activision's 1998 Battlezone reboot.