Quake 2 Light Guard

3dprinting painting airbrushing videogames quake2

Here's a print and paint of Haoyang Wang's amazing sculpt of the Light Guard from the classic game Quake 2.

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Hao was kind enough to export and send me the mesh of the sculpt. I printed it out and gave it a bit of an airbrush, then went in and brush-painted the rest, before washing it and adding highlights. It's pretty much finished now, though I might go in and touch up bits here and there, and add some more details.

You can find pictures of the sculpt, as well as more of Hao's work over on his ArtStation by clicking here.

Here's some work-in-progress shots over the course of the few hours it took to do:

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Who I am

I'm Blake and I like to tinker with things and make stuff. When I'm not programming or developing random systems, I'm playing with electronics, doodling bits of art, 3D modelling or sculpting and painting things or nerding out watching sci-fi or horror TV.

From 2001 I worked in the games industry, eventually specialising in tools to aid in the development of video games and their engines. In 2011 I left the industry and teamed up with a few other talented composers to utilise my knowledge to help build the company 'Spitfire Audio'.

I also periodically compose soundtracks for video-games and have worked on titles such as The Stanley Parable, Portal Knights, Lost in Random as well as a few random projects such as trailer for Terraria and Minecraft and the like. You've probably also heard my music in random TV commercials at some point.

What I'm using to create

I use various bits and bobs to craft my shiz.

  • Elegoo Saturn 4 Ultra, Mars 5 Ultra, Mars 4 Ultra,
  • 3x Mars 3 Pro backup printers for speed,
  • Elegoo ABS-like Resin 3.0,
  • Sunla Water-washable grey,
  • Elegoo Resin Space Grey 8k,
  • Phrozen Luna curing station,
  • Vallejo Model Color, Game Air, various sets,
  • Iwata Eclipse HP-CS & Studio Smart Jet Pro Compressor,
  • Random cheapo airbrushes for base coats,
  • 3D Studio Max, ZBrush and Chitubox Pro.